Advanced Windows® Store App Development Using C# (Course 20485C - Exam 70-485)
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Acerca de este Curso
This course maps to the 70-485 exam.
Windows Azure is required or used as part of the lab for this course, which may not be available in all countries. Please check with your Microsoft training provider that this cloud service is available in your area. Training Providers please reference the course setup guide for more details.
Audiencia Perfil
Al finalizar el curso
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Review basic Windows Store app concepts and how Windows Store apps integrate with the Windows 8.1 ecosystem.
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Explore the built-in WinRT animation library and storyboards, and apply transitions and transformations.
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Localize the Windows Store app UI and apply language-specific formatting to a multi-lingual app.
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Create and present a successful splash screen, and differentiate your app with branding.
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Use various storage mechanisms, choose a suitable caching strategy for their app, and use advanced file access methods.
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Work with custom and template controls, and create and consume a WinRT component.
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Print using the Printing API and explore the Play To API.
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Explore the Push Notification Service (WNS), and work with push notifications.
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Use the CameraCaptureUI API and the MediaCapture API.
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Create and consume background tasks.
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Discover sensors, test their availability, and handle sensor events and device availability, and enumerate devices and their capabilities and properties and use the capabilities.
Detalles Del Curso
Module 1: Windows Store Apps Essentials
This module provides a review of the essential Windows Store app features.
Lessons
- Review Windows 8 App Essentials - Presentation
- Review Windows 8 App Essentials - Under the Hood
- Describe basic Windows Store app concepts related to the app presentation.
- Describe basic Windows Store app concepts related to integration with the Windows 8 ecosystem.
Module 2: Implementing Animations and Transitions
This module explains how to add animations and transitions to improve the user experience using the VisualStateManager and control templates.
Lessons
- Using Animation
- Working with Transitions and Transformations
Lab : Implementing Animations and Transitions
- Creating Animations in a Windows Store App
- Creating Transitions and Transformations in a Windows Store App
- Describe the built-in WinRT animation library and Storyboards.
- Apply transitions and transformations.
Module 3: Implementing Globalization and Localization
This module explains how to localize Windows Store app user interface.
Lessons
- Working with Resource Files
- Implementing Culture-Specific Formatting
Lab : Implementing Globalization and Localization
- Create and Consume Resource Files
- Apply Culture-Specific Formatting
- Create and consume localized resources.
- Apply language-specific formatting for multi-lingual application.
Module 4: Branding and a Seamless User Interface
This module explains how to brand Windows Store app and improve the loading experience with a splash screen.
Lessons
- Customizing the Splash Screen
- Differentiate your app with branding
Lab : Branding and a Seamless User Interface
- Create a Customized Splash Screen
- Branding a Windows Store App
- Create and present a successful splash screen.
- Differentiate Windows Store apps with branding.
Module 5: Advanced Data Scenarios in a Windows Store App
This module explains how to use various storage mechanisms, choose a suitable caching strategy for an app, and use advanced file access methods.
Lessons
- Windows Store App Storage Options
- Implementing Data Caching
- Advanced File Functionality
Lab : Caching Data
- Cache Data
- Describe the storage mechanisms available to Windows Store apps.
Module 6: Creating Reusable Controls and Components
Lessons
- Creating Custom Controls
- Extending Existing Controls
- Creating and Consuming WinMD Components
Lab : Creating Reusable Controls and Components
- Create and Use a Custom Control
- Consume a WinMD Component
- Create reusable custom controls.
- Create and extend templated controls.
- Create and consume a WinMD component.
Module 7: Implementing Advanced Contract Scenarios
This module explains how to implement the Print and Settings contracts and the Play To API.
Lessons
- The Print Contract
- The Play To Contract
Lab : Printing
- Print a single page
- Print multiple pages
- Print by using the print contract
- Describe the Play To API.
Module 8: The Windows Push Notification Service (WNS)
This module explains how to work with the Push Notification Service (WNS).
Lessons
- The Push Notification Service (WNS)
- Communicating with the Push Notification Service (WNS)
Lab : The Windows Push Notification Service (WNS)
- Manage a Windows Notification Service (WNS) Channel
- Describe the Push Notification Service (WNS).
- Work with push notifications.
Module 9: Capturing Media
This module explains how to capture media with the camera and microphone.
Lessons
- Using CameraCaptureUI to Capture Pictures, Videos or Audio
- Using MediaCapture to Capture Pictures, Video, or Audio
Lab : Capturing Media
- Capture video using the CameraCaptureUI API
- Capture image using the MediaCapture API
- Use the CameraCaptureUI API.
- Use the MediaCapture API.
Module 10: Background Tasks
This module explains how to create and consume background tasks.
Lessons
- Creating Background Tasks
- Consuming Background Tasks in a Windows Store App
Lab : Background Tasks
- Create and Consume a Background Task
- Consume a Background Task
- Create background tasks.
- Consume background tasks.
Module 11: Working with Sensors and Devices
This module explains how to discover device capabilities, interact with devices, and act upon sensor data.
Lessons
- Working with Sensors
- Working with Devices
Lab : Working with Sensors and Devices
- Use the orientation sensor
- Use location services
- Discover sensors, test their availability, and handle sensor events.
- Discover device availability and enumerate d and their capabilities and properties, and use them.
Module 12: Generating Revenue with your App
This module explains how to generate revenue with Windows Store apps using trial licensing and in-app purchasing and advertising.
Lessons
- Implementing Trial Functionality in a Windows Store App
- Implement In-App Purchases
- Advertising in a Windows Store App
Lab : Generating Revenue with your App
- Use Windows.Store Classes to Support Trial App Conversion
- Implement In-App Purchase in an App
- Implement trial functionality and transition to a full license.
- Implement in-app purchases.
- Implement advertising functionality.
Module 13: Securing Windows Store App Data
This module explains how to manage Windows authentication and web authentication in Windows 8 apps.
Lessons
- Managing Windows Authentication
- Managing Web Authentication
- Encryption in Windows Store Apps
Lab : Securing Windows 8 App Data
- Encrypt User Information
- Use ACS Authentication
- Authenticate using Windows Live Authentication.
- Authenticate using web authentication protocols.
- Encrypt data by using the Windows.Security.Cryptography
Module 14: Tracing and Profiling Windows Store Apps
This module explains how to diagnose problems and monitor application behavior using tracing and profiling tools and APIs.
Lessons
- Tracing a Windows Store App
- Profiling a Windows Store App
- Trace Windows Store apps.
- Profile Windows Store apps.